Automate Virtual Studios from a Web Browser; New Support for Unreal Engine Vanilla
Today, Zero Density announces RealityHub 1.2, a massive update to its production software that lets broadcasters manage everything from real-time graphics to robotic cameras — all in one place. Users can integrate most on-set equipment, automation systems and external data sources to RealityHub straight out of the box, or simply leverage Zero Density’s open-source SDK to develop their own custom integrations.
“In a single application, RealityHub grants our users the ability to configure, compile, launch and playout projects, while providing time-saving ways to optimize their workflow,” says Andrew Maloof, senior graphics system engineer at The Weather Channel. “Centralizing these tools into an intuitive, easily-accessible web interface changes the game for our artists, engineers and graphics operators.”