The Foundry

Releases MODO 10.2

Professional 3D Modeling and Animation Software Revamps MeshFusion, Adds Automatic Retopology to Final Installment of MODO 10 Series

October 13, 2016

Today, The Foundry launches MODO 10.2, offering powerful new updates for procedural modeling, retopology, rendering and more. Honed through customer insight, the new tools streamline the asset creation process for 3D artists and designers, bringing more speed and efficiency to a famously intuitive program.


MeshFusion has been completely revamped in 10.2, making it even easier to cut, combine and intersect geometry. Guided by a new schematic-free workflow, MODO’s advanced Boolean toolset will now automatically launch and reorder a model’s underlying tree structure whenever an edit is made. Along with cleaner outputs and enhanced viewport visibility, MeshFusion is more user friendly than ever before.


“The closer we get to freeform creativity, the more our users win, no matter what industry they are in,” said Derek Cicero, head of industrial design at The Foundry. “MODO 10.2 has been designed with artists in mind. It’s fast, powerful and easy to use, everything an artist needs to produce something special.”

Additional Features in MODO 10.2 Include:

Automatic retopology – Creating quad meshes at any density is now automatic, removing the need for manual cleaning. The meshes will not only follow the curvature of an input surface, but can be controlled by weight maps and sketched guide curves, increasing artistic input whenever they want to creatively refine assets.

Procedural modeling enhancements – Users now have the ability to package, share and reuse assembly aliases, turning what can often be a complex set of mesh operations into a single item that users can share as presets. Slicing, drilling, cloning and duplicating tools have also been added/updated, bringing more production standards into the procedural modeling workflow.

Deformer caching – Deformations and mesh operations can now be cached and held in memory, so artists working on complex animations can scrub the timeline significantly faster.

Rendering enhancements – The Preview Renderer and Advanced Viewport have received significant performance improvements; while the new ability to use arbitrary meshes as light sources offers an exciting new lighting workflow that can easily represent difficult shapes such as filament bulbs.

MODO 10.2 is the final release in the MODO 10 Series, The Foundry’s first multi-part offering that accelerated the speed at which users receive major updates. Geared for professionals and beginners alike, the MODO 10 series has provided new features and improvements for the games, VR and product design markets since its launch in March, including the popular procedural modeling toolset.


For more features and information, please visit the MODO 10.2 product page.


Pricing and Availability

MODO 10.2 is available today for Windows, Mac OS X and Linux, and is a free update for MODO 10 Series customers. New users can purchase an individual license for $1,799 or upgrade from a previous edition of MODO for $499. Licenses and upgrades can either be purchased on The Foundry’s website or via their sales team: