50 Free Assets Created by “God of War” Stuntman Available Now; Rokoko Partnering with Autodesk to Introduce Motion Library Natively to Maya 2020.1
Motion capture has always had a steep barrier to entry, but what if you could simply select a mocap clip created by a Hollywood VFX studio or a AAA game developer, and drop it directly into an existing project? Today, Rokoko makes that possible by opening up its “Motion Library” marketplace to the public via the free-to-use Rokoko Studio, granting users access to thousands of professionally created mocap assets from studios behind major productions like Wonder Woman and League of Legends, each for $6 or less. The Motion Library will also be available natively within Maya 2020.1 at launch.
Now, everyone from VFX artists to game devs to architects can join with Unity and Maya users – who can browse the Motion Library natively through plugins – and access the marketplace via Rokoko Studio, giving them all the benefits of professional mocap clips, without the need for a mocap system. Whether it’s a person walking naturally or a hero roundhouse kicking a foe, after a user has selected a clip that fits their needs, they can preview the clip within Rokoko Studio, and then download and import it directly into an external platform. Once purchased, those assets can be used indefinitely, across multiple projects.
“At Autodesk, we’re always looking for ways to make the tough parts of production smoother for our customers,” said TJ Galda, senior product line manager, Autodesk. “By partnering with Rokoko, we’re making what’s usually a costly and time-consuming step easier than ever before.”