Key Sponsors Include Epic Games’ Unreal Engine, Foundry, HP, Khronos Group, NVIDIA and More; Second Event Planned for November 15-16
Building on a series of successful virtual shows in 2020, the RealTime Conference (RTC) today announces the first look at its upcoming April 26-28 event, featuring the theme “Merging Physical and Digital Worlds – The Rise of the Metaverse.” The live, online-only show will offer three 14-hour days filled with sessions, keynotes and demos, all focused on highlighting how real-time technology can create new workplaces, new workflows and new ways of staying connected while remaining apart.
More than 6,500 attendees from over 100 countries are expected to attend, and all sessions will be interactive (no pre-recorded sessions), giving attendees the opportunity to engage with speakers and other showgoers in real-time. To help support the growing real-time community during the pandemic, all sessions are open to real-time professionals and newcomers alike. Registration is open now and free.
RTC brings together communities frequently siloed, and allows users to share their expertise. Neil Trevett, president of The Khronos Group, will deliver the opening keynote “Building the Metaverse One Standard at a Time.” Marc Petit, VP, general manager, Unreal Engine at Epic Games, will also give a keynote devoted to “Collaborative Work in Creative Industries,” followed by a panel of CEOs discussing the feedback from a year of pandemic, and where the industry will go from there. Additional topics will touch on virtual production, design, fashion, esports, 3D commerce, architecture, neural rendering, edge computing, cloud computing, haptics and more.