Gaussian Splat Support Accelerates World Building for 3D Artists; New Shading Tools Tackle Volumes, Interoperability and More
Today, Chaos launches V-Ray 7 for Maya and V-Ray 7 for Houdini with new features that accelerate everything from fast 3D environment creation to production shading. Whether it’s integrating real-world scenes with fully ray-traced CG or harnessing GPUs for rapid iterations, V-Ray 7 tackles the needs of modern production so artists can render anything to feature-film standards.
“V-Ray 7 continues our commitment to providing visual effects artists with the latest creative possibilities and productivity enhancements,” said Phillip Miller, Vice President Product, Solutions for Artists at Chaos. “This new release enables filmed locations to be included as CG environments in minutes while speeding general production throughout many important areas.”
V-Ray 7 introduces native support for ray-traced Gaussian Splats, allowing artists to place CG scenes within highly detailed virtual environments created from captured video, which can then be reflected and accept shadows.



