Academy Award-Winning Renderer Adds New Options for Oceans, Clouds and Volumetrics; Full Houdini Toolset Ready for 8K and Beyond
Today, Chaos releases V-Ray 6 for Houdini, a new update to their production renderer for high-end VFX and animation. With full support for Houdini 19.5 and Solaris, V-Ray 6 can create feature-quality renders at any stage of the process, giving life to gripping procedural creations — from look dev to final pixel.
Houdini 19.5 not only completed the hair toolset, but continued to build up Pyro’s smoke and fire simulations, Solaris Render Region capabilities, and more. Today, artists can render them at the height of photorealism, using an Academy Award-winning renderer. V-Ray for Solaris has also been upgraded, moving to a fully featured Hydra delegate to help artists utilize the full power of SideFX’s USD-based tools. Artists can now streamline layout, lighting and look dev in a single workflow that builds real-time feedback directly into the Houdini viewport.
In addition, V-Ray 6 introduces support for Houdini’s native ocean tools, giving users more control and faster rendering speeds, without the need for texture baking. Artists can also start generating more realistic volumetric effects for clouds, smoke and more with new support for anisotropic scattering, or easily create volumetric masks by exporting Cryptomatte elements without using the Volumetric Geometry mode.