Fully Customizable Light Baking for Enhanced Realism and Speed; Post Processing Now Available
Today, Chaos releases V-Ray 5 for Unreal, a new update to its production rendering plugin designed to import V-Ray scenes, bake lighting and render ray-traced images and animation in Unreal Engine. Now, the V-Ray 5 feature set is accessible to architects and designers, including the most flexible light baking toolset currently available for Unreal Engine 4.
“V-Ray for Unreal has become really popular with artists who need the highest quality light baking for their real-time virtual production and advanced visualization projects,” said Phillip Miller, vice president of product management at Chaos. “V-Ray 5 for Unreal makes that process even easier, opening up custom control over those bakes, while simultaneously cutting render times whenever they leverage network rendering or Chaos Cloud.”