Unreal Material Support Brings Academy Award-Winning Ray Tracing to Full User Base; Free for Current Users.
Today, Chaos Group releases V-Ray for Unreal Update 1, bringing new capabilities to the only production rendering workflow designed for real-time. With new support for native Unreal materials, designers can now ray trace every part of their scene from their existing Unreal projects. Viewport rendering has also been added, making it easier than ever to produce photorealistic beauty shots and reference checks from within Unreal.
“As the need to create custom applications and configurators continues to grow, the design industry needs more power in one place,” said Simeon Balabanov, V-Ray for Unreal Product Manager. “With support for native Unreal materials, V-Ray for Unreal can offer 100 percent ray traced accuracy to all workflows, so V-Ray quality is always available, no matter where your project starts.”