Series A Funding Will Help Introduce New Tools to Autodesk Maya, Unreal Engine and More; Arcturus Expansion Aimed at Making Volumetric Video More Accessible
Today, Arcturus, the global leader in volumetric video editing and streaming tools, announces a new $11 million round of Series A funding led by Cloudtree Ventures, including investments from Autodesk and Epic Games. The funding is a sign of confidence in the potential of the volumetric video market, which is estimated , Arcturus, the global leader in volumetric video editing and streaming tools, announces a new $11 million round of Series A funding led by Cloudtree Ventures, including investments from Autodesk and Epic Games. to reach $21 billion by the end of the decade.
“We see the translation of true human performance as a fundamental building block of spatial experiences, including XR and the metaverse. Our goal is to give everyone from multinational brands to independent creators the tools they need to create authentic digital human representations in the metaverse of their choice,” said Kamal Mistry, CEO of Arcturus. “This year from Q2 to Q3 alone, we’ve seen a 270% increase in the adoption of HoloSuite, as more and more people are making the jump from creator to 3D creator.”
Arcturus will continue to develop its flagship HoloSuite platform to further empower content creators with the ability to edit live-action 3D performances, and stream those files to any screen – including mobile devices and XR platforms. Arcturus’ will also expand research into new AI tools to help improve the capture of 3D data with fewer cameras, and introduce new dynamic lighting and surfacing options that will improve the quality of volumetric video. In addition, Arcturus remains committed to developing new ways to enhance live streaming concerts on digital platforms, and offer viewers the ability to watch their favorite sports from any angle.